ACTIVE PRODUCTION

Raw builds. Heavy systems.

Track the development of our flagship action-adventure title. Direct from the greybox builds, motion-capture stages, and engine stress tests.

Build 0.84

Stable playtest

60 Hz

Target physics rate

A developer in a dark studio wearing a motion-capture suit with glowing markers, performing an intense tactical roll, amber rim lighting, moody atmospheric fog
A developer in a dark studio wearing a motion-capture suit with glowing markers, performing an intense tactical roll, amber rim lighting, moody atmospheric fog
/ DEVELOPMENT LOG

The road to release

We test our physics and character systems daily in raw greybox environments, ensuring mechanical weight before applying visual polish.

PHASE 03

Mocap integration

Integrating real-time motion capture data into our custom physics engine to ground every climb, fall, and impact.

ENGINE METRICS

Uncompromising standards

Our custom systems run at high-performance baselines to support real-time weather deformation and systemic terrain physics.

Terrain physics

Mocap fidelity

Greybox stability

Dynamic mud and rain layers that interact directly with vehicle tires and character boots, altering friction values in real-time.

High-density performance capture mapping complex facial states and physical weight directly onto 3D character rigs.

Automated nightly stress tests simulating thousands of systemic interactions to guarantee solid framerates before visual passes.

Build with us.

We are seeking strategic co-development partners and technical artists to join our Seattle stage.